new CSP +Gravel

Discussion in 'Tracks' started by quetillo, May 18, 2024.

  1. quetillo

    quetillo Member

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    Hello everyone, a new CSP has been released and the Gravel can now be used better, but there is great confusion in all this, some say that dirt_additive you have to change the values and in friction raise it to 0.90, before this parameter was asphalt, the dirt_additive used to be for the mark of the gravel ride, they also say that in case it doesn't work, put,
    _EXT_SURFACE_TYPE=GRAVEL in surface.ini on the gravel surface.
    With this it should be worth it, apart from the car of course, which is the only thing that is created to test them. But I see that it doesn't have much effect or I won't be able to configure it. Thank you very much
     
  2. GabenHood

    GabenHood New Member

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    Here's what I have pieced together so far... As usual it's chinese whispers.

    How to create a track with Gravel Physics
    To configure gravel physics in surface.ini, you have two straightforward options:

    Set DIRT_ADDITIVE greater than 0.7.

    Alternatively, set FRICTION less than 0.9 and DIRT_ADDITIVE greater than 0.3.

    For the surface WAV file, you can either leave it blank or use gravel.wav.
    Using grass.wav or sand.wav will activate grass or sand surfaces respectively.

    Here is an example:

    [SURFACE_0]
    KEY=GRAV
    FRICTION=0.89
    DAMPING=0
    WAV=gravel.wav
    WAV_PITCH=1.3
    FF_EFFECT=0
    DIRT_ADDITIVE=1
    IS_VALID_TRACK=1
    BLACK_FLAG_TIME=0
    SIN_HEIGHT=0
    SIN_LENGTH=0
    IS_PITLANE=0
    VIBRATION_GAIN=0
    VIBRATION_LENGTH=0
    *


    And from what I understand so far; (not facts just putting together bits of information in broken english)
    _EXT_SURFACE_TYPE=GRAVEL
    goes as the last entry underneath all of the above where I have placed an asterix. "*"
    They either have implemented or plan to use this to force gravel and other surfaces sound files and hopefully
    remove tarmac tyre squeal from occuring at unwanted times.

    Having said all that, the tyres they're using have crazy grip, arcade gran turismo spec so I am hoping someone that has actually driven a car on dirt makes some tyres or I will be looking at porting my tracks to BeamNG instead.
     
    Last edited by a moderator: May 21, 2024
    Rob Pawn and quetillo like this.
  3. quetillo

    quetillo Member

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    Dirt additive before I think now because I used it and I've seen that it's still the same. A 1 is for gravel and it releases a lot of dust and marks the tires and if you lower it to 0.3 it releases less dust and does not mark the tires
     
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