Recent Activity

Activity stream for all registered members at Assetto Corsa Mods.

  1. Fuzo replied to the thread QUESTION Assetto Mods and track creation.

    ...if you want to have more realistic collidable trees for example, I suggest to use Y shaped trees, don't make them collidable and...

    Jun 6, 2024 at 9:04 AM
  2. Fuzo liked Johnr777's post in the thread QUESTION Assetto Mods and track creation.

    Its not the shader that defines collision, its the name of the mesh. Assetto Corsa only really supports wall type collisions, so if you...

    Jun 6, 2024 at 8:40 AM
  3. Elmin posted a new thread.

    server problem

    Does anyone know how to fix this?when i try to start my server[IMG]

    Forum: General

    Jun 6, 2024 at 2:25 AM
  4. Elmin posted a new thread.

    game crashing

    this comes to me only on almost every server I do not know why several people tried to help me that understand but did not succeed every...

    Forum: General

    Jun 6, 2024 at 12:00 AM
  5. fughettaboutit attached a file to the thread SOLVED Working track lights.

    red bull ring: lights are a thing in front of the normal starting lights (some make it slightly transparent, but not here) [ATTACH]

    upload_2024-6-5_22-58-9.png Jun 5, 2024 at 10:58 PM
  6. fughettaboutit replied to the thread SOLVED Working track lights.

    yes you make startlights gray and dark at creation time in ksEditor and in the texture the color/glow will come from AC, when using...

    Jun 5, 2024 at 10:56 PM
  7. DiME replied to the thread SOLVED Working track lights.

    I tried every possible combination with lettering and ini files, nothing seems to work. The code MacArnu posted worked, well.. (kind of)...

    Jun 5, 2024 at 3:44 PM
  8. Johnr777 replied to the thread QUESTION Assetto Mods and track creation.

    Its not the shader that defines collision, its the name of the mesh. Assetto Corsa only really supports wall type collisions, so if you...

    Jun 5, 2024 at 3:24 PM
  9. Mods_team attached a file to the thread QUESTION Assetto Mods and track creation.

    Hello, thank you very much for your reply. We have some questions about this: Do we always have to use KsPerpixel for elements off...

    upload_2024-6-5_11-50-21.png upload_2024-6-5_12-14-28.png upload_2024-6-5_12-14-36.png upload_2024-6-5_12-15-31.png upload_2024-6-5_12-15-38.png upload_2024-6-5_12-15-45.png Jun 5, 2024 at 1:16 PM
  10. Fuzo replied to the thread QUESTION Assetto Mods and track creation.

    That manual explains a lot of stuff how AC works, how AC shaders work, how to set them up, how to use models from 3D modeling software....

    Jun 5, 2024 at 8:26 AM
  11. Johnr777 liked funazil's post in the thread SOLVED Lap count trouble.

    Perfect! I give you my biggest thanks, Johnr777.

    Jun 5, 2024 at 1:52 AM
  12. funazil liked Johnr777's post in the thread SOLVED Lap count trouble.

    You need at least 2 timing gates - 0 being your start/finish line AC_TIME_0_L AC_TIME_0_R AC_TIME_1_L AC_TIME_1_R

    Jun 4, 2024 at 4:25 PM
Loading...
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice