quetillo
Member
I did so, but it does not mark the vertical lines that appear when you hit the pink lineKseditor, load ai spline and use the camera tab at the bottom
I did so, but it does not mark the vertical lines that appear when you hit the pink lineKseditor, load ai spline and use the camera tab at the bottom
Its a known issue... open the FBX in 3dsimed, save it as a different FBX... like quetillotrackforcameras.fbxI did so, but it does not mark the vertical lines that appear when you hit the pink line
nothing does not work the cameras, I do not take the pink lineIts a known issue... open the FBX in 3dsimed, save it as a different FBX... like quetillotrackforcameras.fbx
Use that instead, will work with the ai line again
did you try my suggestionnothing does not work the cameras, I do not take the pink line
It only happened to me when I made this map in blender
Now, in the end I had to decompress the section in kn5 and it works for me with kn5conv, thanksdid you try my suggestion
I tried but there is not much about this app caminfo, I do not know where to start, the install I gave the + as it says and it goes lejos.no came to understand its operation, there is no tutole Bluem made a app. https://www.racedepartment.com/downloads/caminfo.46609/
pretty nice. bit buggy tho. if you get stuck jumping to next cam position, i suggest copy paste manually several cam positions (counts) in the cameras ini and change position values. save, restart cm and go ahead with the app. I ended up with copy cam position via the app and write the ini manually...
aye, for making that long of a video and because your pain is really coming over, will take a look at "add" and same cam on same place w different camera filesThere you go...
btw. @fughettaboutit
we already had a conversation about this bugs in:
https://assettocorsamods.net/threads/ai-spline-gremlins.3005/#post-20983
wouldn't you be down to invest bit time into your app, again?
I think a COPY button besides SAVE button for IN and OUT Point would be nice to have.
Maybe for UP and FORWARD, too...
But the main thing, the "automatic cam detection" is the big obstacle.
If it would be possible to get rid of that, the App could work quiet good i believe.
Everytime 2 cams are at the same position, i won't let you switch further to next cam in the app...
hahahayour pain is really coming over
So here a preview, i think it should work much better than before, some strange mistakes i made before; before i do a new update you might wanna try?hahahamission succesfully done... (force him to rework)
i could live with it on its actuall state - cause meanwhile i know how to workaround.
but for others and so...
to be honest, i was terrified as i saw the length of the tut...
quetillo said:there is no tuto
...after adding a bunch (or only a few first) in the replay then just use play/pause to move the car, freecam to next cam pos, and use "save pos/fov" when the car is facing you, the app will then use that PoT of the car as IN_POINTSorry for the late response.
If we come to close to existing cams, the tool switch still automatically to this cam.
New added cams does not get the position we are right now. it seems to spawn always on first camera position.
By adding the 2nd cam (first add with tool) the positions get switched.
By adding outpoint for first cam (if there is just one camera position in ini file) the outpoint get set for inpoint as well.
Now where i tested v1.4 of CamInfo Tool... got damn, i found a quicker solution then i said in the tutorial before... There is no need to write anything manually (except header and first cam position)
works for both, 1.3 and 1.4
So I guess I could separate the surfaces around the ideal line and not, to emulate it building up in the ideal line zone?The entire mesh gets the increase - as per surfaces.ini
SureSo I guess I could separate the surfaces around the ideal line and not, to emulate it building up in the ideal line zone?