onearmedkiwi
New Member
I've had a look online and searched here but haven't found an answer yet. I actually figured AI on my track wouldn't be possible but I see Kunos had done it, so I created a fast_lane.ai which works well. I have a grid of four and the racing is clean and tight. But the first car to cross the finish line comes to a halt and blocks the road. Is there any known work around for this issue?