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blender broblems

Rob Pawn

Active Member
what? i just have to guess what your problem is.
Do you talk about to put the road mesh along the path?

if so, you need to create a mesh with wideness of the road. The length depends on how much and quick you wanna let the road go up and down along the Z axis. It also depends on corner radius! To avoid edgy corners you should keep the length very short! Just a advice...

ON THIS MESH, u need to add 2 modifiers... 1st is an ARRAY and 2nd is the paths CURVE.
there u go...
 

Tomas45687

New Member
what? i just have to guess what your problem is.
Do you talk about to put the road mesh along the path?

if so, you need to create a mesh with wideness of the road. The length depends on how much and quick you wanna let the road go up and down along the Z axis. It also depends on corner radius! To avoid edgy corners you should keep the length very short! Just a advice...

ON THIS MESH, u need to add 2 modifiers... 1st is an ARRAY and 2nd is the paths CURVE.
there u go...
yea but when i put it it only load one part and i cant load more of them i made the path short but i put them alot
 

Rob Pawn

Active Member
sorry i do not realy understand.
the path length doesnt matter. the mesh size DOES! but only to avoid edgy roads.

In the ARRAY modifier u have to rise up the count... that will multiply your mesh. finally you have to apply the ARRAY modifier and after that, you need to apply the CURVE. then u get a road mesh which u can adjust in anyway when u go into blenders edit mode.
 
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