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f1 2017 physics modding

fryzegaming

New Member
Hello all
I made a 2017 formula one car (3D, textures, suspensions animations) i'm ready to share, but i'm not clever enough to make the physics, engine sounds, and driver position...
can anyone help me ?


thanks for all
 

luchian

Administrator
Staff member
Great modeling !
So the car already runs ingame but you would like some more advanced physics ?

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Don't want to be a dampener on the work you've obviously put a lot of effort into, but there are a few 2017 F1 models out there already, some of which are very well made and hugely popular. I can't see many physics guys wanting to work on another one tbh.
 

luchian

Administrator
Staff member
yes exactly
can you help me ?
I would like to, but I am not at all a master with cars.. I could've get to the point where you have it in game (..which you've obviously done already :D). It's a very good exercise especially with all the crazy systems in modern F1 cars. Maybe some of our fellow forumers know more..
 
Technically I probably could do it to a reasonable level but I just don't have the time to commit to something thats been done so many times before for AC :/
 

Pixelchaser

Well-Known Member
and then there is the fact, its likely we getting the 2017 Ferrari anyway. efforts really are better focused elsewhere and other than the pinnacle of motorsports.
 

Mr Whippy

Active Member
If I were the OP I'd take it as far as I could and learn all the other ropes.

End of the day you make the cars you love, even if they've already been made.
But if you need help off others, it needs to be stuff they also like to do, and if they've already been done then that's an increasingly hard sell.

So OP could get help off those who've made 2017 F1 cars to learn and make theirs a bit better?!
 
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