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Goodweek

AI fast line, pit line problem

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carTOON

New Member
Hi all!

I have only been an AC user for a few weeks.
I converted my Goodweek track from GTL, it's ready in principle.
I checked the names of the models and textures, I checked the timings pivots, Y up, everything is fine, the track working.
I tried to make the AI lines (about 100 times, over and over again), I drive a circle, the fast line appears, save... I drive into the pit, I see the pit line, save.
For unknown reason in track folder the ai folder is empty, no save, no fast line candidate and pit line candidate.
I want little help: someone drive a circle and see if succeed.
If so, send it to me, fast line, pit line files, please!
Gratitude and thanks,

carTOON (aka "barcika")
curiosist@freemail.hu

https://www.mediafire.com/file/94gshy3448aximm/goodweek_ac_WIP_test_by_barcika.zip/file
 

Gunnar333

Well-Known Member
i just did a small test with just driving along the middle of the road and it recorded the AI line well.
20210916152848_1.jpg


Don't know why it dowsn't work on your side. maybe you cut the corners too much so it's not a valid lap?

Do you try this tutorial on how to do AI lines?
AI Line Helper | RaceDepartment
 

Attachments

carTOON

New Member
...Don't know why it dowsn't work on your side. maybe you cut the corners too much so it's not a valid lap?...
"Do you try this tutorial on how to do AI lines?"
Yes, of course, mate... Now I tried to record the pit-line, no sucess. In the game I see the pit line, save... and there are no pit-line candidates in the track folder. This is sad...
Sorry, could you send the pit line? A thousand gratitude and thanks, mate!!!
 

Gunnar333

Well-Known Member
Maybe there‘s some AI cache activated in content Manager.
I can do the pitlane ai tomorrow. For a fastlane ai I first have to learn the track.
 

Gunnar333

Well-Known Member
Here are fast_lane.ai and pit_lane.ai
But you still should definitely do the ai track borders (csv) with ai-tool. And maybe ai_hints.ini because of the chicane.

btw: you can use the fastlane from yesterday to update the map (easy with CM - Manage track)
 

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carTOON

New Member
Here are fast_lane.ai and pit_lane.ai...
Thanks again, mate!
I made at least 100 GTL, GTR2, rFactor tracks... the modding work 100% fun and enjoyable.
This conversion is the first step to AC and I like this game, but a little sadly - I think it’s 20% enjoyment and 80% technique and post-production. Too complicated.
I have a lot to learn, I hope I remain interested because 20% is a very small pleasure.
Hello again...
 

fughettaboutit

aka leBluem
"I tried to make the AI lines (about 100 times, over and over again), I drive a circle, the fast line appears, save..."

No thats not right, you have to do at least 2 laps to make the line working correctly, the first apearance of an ai line from first lap is a good sign, but not enough!

My short "howto record ai": https://assettocorsamods.net/threads/red-line-track.1806/#post-13007

And if you are using ContentManager with CustomShadersPatch: disable "New ai behavior" tab while recording!
 

carTOON

New Member
Yes, mate - I have read the guides over and over and over again. I took it step by step as suggested.
Unsuccessfully.
It was only after many failures that I asked for help here. Gunnar333 helped, so Goodweek coming soon, if was done I share this.
I want to build a new track, in better quality, directly to AC... but if my AI work fails, if I can't find the cause, then - unfortunately - I have to go back GTL, GTR2, rFactor.
 
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