Prototype
Well-Known Member
Hi there!
Started building my first track for AC about 6 weeks ago.
Man, this is a slippery slope! Didn't think Id get so into it. Worries me a bit actually, Havent had a life since. And I've got tons of other projects, so this could be trouble
It was a no brainer for me to do my local track, and there isnt a version of it available as far as I know. Ive done many laps on it on 250 2 stroke bikes, superbikes, and a number of cars - Audi R8, Porsche 911 4s, Nissan Gtr, and Lamborghini Huracan. So I know the track fairly well, and I have access to it for photographic reference, which Iv been using for not only 3d modelling but for texturing as well.
Every time I googled how to do something, this site came up, and for the most part, this site gave me the answer I was looking for.
So figured I'd join and post up my progress on the project I'm working on, and hopefully get help from the community as I run into issues. The learning curve was fairly steep the first 2 weeks or so, then I kinda plateaued out, and now find myself running into more issues, but Im finding it super rewarding nonetheless.
Not new to game dev, been in the industry, as well as the Motorsports industry for a long time. (Sim racing is the perfect fit). Its been more than 12 years since I actually did asset creation and dev work .
So this has certainly been fun, and a kind of blast from the past thing for me to do.
Take care.
Dale
Started building my first track for AC about 6 weeks ago.
Man, this is a slippery slope! Didn't think Id get so into it. Worries me a bit actually, Havent had a life since. And I've got tons of other projects, so this could be trouble
It was a no brainer for me to do my local track, and there isnt a version of it available as far as I know. Ive done many laps on it on 250 2 stroke bikes, superbikes, and a number of cars - Audi R8, Porsche 911 4s, Nissan Gtr, and Lamborghini Huracan. So I know the track fairly well, and I have access to it for photographic reference, which Iv been using for not only 3d modelling but for texturing as well.
Every time I googled how to do something, this site came up, and for the most part, this site gave me the answer I was looking for.
So figured I'd join and post up my progress on the project I'm working on, and hopefully get help from the community as I run into issues. The learning curve was fairly steep the first 2 weeks or so, then I kinda plateaued out, and now find myself running into more issues, but Im finding it super rewarding nonetheless.
Not new to game dev, been in the industry, as well as the Motorsports industry for a long time. (Sim racing is the perfect fit). Its been more than 12 years since I actually did asset creation and dev work .
So this has certainly been fun, and a kind of blast from the past thing for me to do.
Take care.
Dale
