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Help with Multichannel emissives turnlights

Elabuelogamer

New Member
Hi everyone!
I need help please.
I'm trying to add front turnlights to the Kunos McLaren P1 using Multichannel Emissives, but the problem is that the light only appears on one side despite using the Mirror command.
I have used @ = CustomEmissive_Poly due to the complexity of the surface to be illuminated, but I can't get it to work with either @ = CustomEmissive_Rect or @ = CustomEmissive_Circle

Apparently the problem is only in those meshes. The others work without problem.

I've been racking my brain over this for several days now, haha!

This is what I have so far in the ext_config.ini:

[CustomEmissive]
Meshes = g_Body_SUB3
Resolution = 512,512
@ = CustomEmissive_Poly, Channel = 3, Mirror, P1 = "318, 0", P2 = "512, 185", P3 = "511, 0", P4 = "318, 0", Intensity = 3.0, Color = 3,5,0,3
@ = TurningLightsFront, Channel = 3




If anyone knows how to solve this I am very grateful!!
 

Johnr777

Moderator
Hi everyone!
I need help please.
I'm trying to add front turnlights to the Kunos McLaren P1 using Multichannel Emissives, but the problem is that the light only appears on one side despite using the Mirror command.
I have used @ = CustomEmissive_Poly due to the complexity of the surface to be illuminated, but I can't get it to work with either @ = CustomEmissive_Rect or @ = CustomEmissive_Circle

Apparently the problem is only in those meshes. The others work without problem.

I've been racking my brain over this for several days now, haha!

This is what I have so far in the ext_config.ini:

[CustomEmissive]
Meshes = g_Body_SUB3
Resolution = 512,512
@ = CustomEmissive_Poly, Channel = 3, Mirror, P1 = "318, 0", P2 = "512, 185", P3 = "511, 0", P4 = "318, 0", Intensity = 3.0, Color = 3,5,0,3
@ = TurningLightsFront, Channel = 3




If anyone knows how to solve this I am very grateful!!
Have you tried using 2 @ = CustomEmissive_Poly instances instead of the "mirror" tag? You can have multiple, just need to use different Channels... so the first would be Channel = 3 and the second would be Channel = 4
 
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