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How can I make a surface sink the wheels

quetillo

Member
I mean the road, I do not know if you can see that it joins a bit in the tire, I do not find anything related to it, but if I have seen a ground circuit that if they carry that kind of sinking of the tire, that of the mesh is not to What do you mean, but the road doesn't go down like that, thank you
 

quetillo

Member
thanks, but i don't use 3dmax or blender to create, for now i use RTB. thanks for the
HELP, I'll keep looking
 

fughettaboutit

aka leBluem
try using fairly high values for
SIN_HEIGHT=0.2 ; its meters i think
in "surfaces.ini"
then sometimes it looks like as if the tyre is sunk into the ground
 

quetillo

Member
As always, thank you very much I will try since they told me that it was only possible from the date of the car
 

quetillo

Member
try using fairly high values for
SIN_HEIGHT=0.2 ; its meters i think
in "surfaces.ini"
then sometimes it looks like as if the tyre is sunk into the ground
I have tested those parameters but it still behaves the same.
 
Last edited by a moderator:

fughettaboutit

aka leBluem
did you also adjust this?
SIN_LENGTH=0.1
or
SIN_LENGTH=10
or at least not 0

maybe that was a dead-end route and it does not work like i thought

and dont SHOUT i can hear you clearly ;)
 
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