quetillo
Member
I want to give light to a moving object,
As if it were a spotlight, which would illuminate, I was looking at the animation track test, where a plane and a train with light come out, but I don't understand much about this topic since on the page, it doesn't say much about giving light in motion.
; LIGHT HELI
[LIGHT_...]
POSITION = 0, 0, 0.8
DIRECTION = 0, 0, 1
RELATIVE_TO = heli
SPOT = 190
SPOT_SHARPNESS = 0.8
RANGE = 20
RANGE_GRADIENT_OFFSET = 0.2
COLOR = 10, 10, 0
VOLUMETRIC_LIGHT = 0
[CustomEmissive]
Materials = Material #2
Resolution = 256, 128
@ = CustomEmissive_Rect, Channel = 0, Start = "86, 75", Size = "24, 24"
[MATERIAL_ADJUSTMENT_...]
MATERIALS = Material #2
KEY_0 = ksEmissive
VALUE_0 = 100, 100, 1
https://github.com/
[LIGHT_...]
RELATIVE_TO = name of a moving node
It only mentions one option, nothing more, does anyone understand moving lights, thanks
As if it were a spotlight, which would illuminate, I was looking at the animation track test, where a plane and a train with light come out, but I don't understand much about this topic since on the page, it doesn't say much about giving light in motion.
; LIGHT HELI
[LIGHT_...]
POSITION = 0, 0, 0.8
DIRECTION = 0, 0, 1
RELATIVE_TO = heli
SPOT = 190
SPOT_SHARPNESS = 0.8
RANGE = 20
RANGE_GRADIENT_OFFSET = 0.2
COLOR = 10, 10, 0
VOLUMETRIC_LIGHT = 0
[CustomEmissive]
Materials = Material #2
Resolution = 256, 128
@ = CustomEmissive_Rect, Channel = 0, Start = "86, 75", Size = "24, 24"
[MATERIAL_ADJUSTMENT_...]
MATERIALS = Material #2
KEY_0 = ksEmissive
VALUE_0 = 100, 100, 1
https://github.com/
[LIGHT_...]
RELATIVE_TO = name of a moving node
It only mentions one option, nothing more, does anyone understand moving lights, thanks