• Dear visitors,

    The email issue has been finally solved.
    Thank you for your patience and happy browsing.

    Team ACM.

how do i put tv screen

quetillo

Member
Thank you, I use that page a lot to look for information,
I follow the steps but the only thing I get is that the screen remains pixelated similar to a TV, but nothing more. Besides, it does not put much information if the position of the cameras is taken from the data of cameras_ or from where, apart from that, Seeing the work of people on this website and looking at the information, one does not get to clarify with this screen, thanks anyway, we will continue looking
 

quetillo

Member
Thanks for everything, in the end I got it, but putting several parameters, since I followed those of the page and nothing came out.
 

John Harding

Active Member
Not sure if it helps, but here are my config settings for three displays from single quad meshes that work fine. The texture size is the region of the texture, which I just use a dummy for. The camera positions are taken directly from cameras set up close to the displays. I had to flip X and Y as seen below:

[DISPLAY_...]
; General settings
MESHES = Display_A, Display_B, Display_C
REGION_START = 0, 0
REGION_SIZE = 1200, 1200
HIGH_REFRESH_RATE = 0
FLIP_X = 1
FLIP_Y = 1
OUTPUT_ALPHA = 1
OUTPUT_GAMMA = 0.55
OUTPUT_SATURATION = 1.0
OUTPUT_BRIGHTNESS = 5.0
OUTPUT_FISH_EYE = 0.0
OUTPUT_VIGNETTE = 0.0
OUTPUT_CHROMATIC_ABERRATION = 1.0

; Mode settings
MODE = CAMERA
CAMERA_0 = 441.164 ,3.66602 ,180.188
CAMERA_0_TARGET = FOCUSED_CAR
CAMERA_0_UP = 0 ,1 ,0
CAMERA_0_FOV = 50
CAMERA_0_ASPECT_RATIO = 1.652
CAMERA_1 = 312.755 ,2.81151 ,-95.0796
CAMERA_1_TARGET = FOCUSED_CAR
CAMERA_1_UP = 0 ,1 ,0
CAMERA_1_FOV = 50
CAMERA_1_ASPECT_RATIO = 1.652
CAMERA_2 = -1009.72 ,24.3076 ,-59.0965
CAMERA_2_TARGET = FOCUSED_CAR
CAMERA_2_UP = 0 ,1 ,0
CAMERA_2_FOV = 50
CAMERA_2_ASPECT_RATIO = 1.652
 
Top