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How to use stPerPixelNM_UVflow, kseditor.

Lakshmi

New Member
Hi,

I created a dry fountain animation using Blender and imported its FBX file into kseditor. There I just see the scrolling of the images over a cone(lower region) and blinking of the upper region but no animation. I played around with few properties of stPerPixelNM_UVflow but still, I can't find a good setting.

How can I set the fps so that it shows the water coming up(jumping out) effect rather scrolling around the cone?

Any suggestions would be great.

Thank you!
 

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