You can recreate the normal map invertedhey everyone
straight to the point
I have tried to use x4fab new shader ks_multilayer_fresnel_nm4
but all the normal maps flips
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any idea why or how to fix it ?
huh.. It could fix it, I'll try it outYou can recreate the normal map inverted
Real fix? It’s an alternative shader... maybe setup that way. But there’s no documentation that I know of. Maybe report it to Ilja if you think there’s an issue with it.huh.. It could fix it, I'll try it out
but if anyone have a real fix pleas help
I know it's not because it's looks good when you start adding the textures but at the last one txNormalA everything flips.Real fix? It’s an alternative shader... maybe setup that way. But there’s no documentation that I know of. Maybe report it to Ilja if you think there’s an issue with it.