Klio
Member
Hello, I have a little problem:
I have a large Google Maps plan, which I want to merge with a uniform grass texture to add detail to the maps plan which is very pixelated.
So I tried a few things and the result that I like the most is in KsPerPixel_Dual Layer, I put my uniform grass texture as the main texture and I add in the two other categories my google maps plan, the rendering and GOOD :
But when I enter the game I have strange things which appear the sun reflects all black on my texture and I have black lines which also follow the texture:
I also have another problem, I don't have grass with grass_fx because of the shader (I think)
Texture uniform :
Maps Texture :
I have a large Google Maps plan, which I want to merge with a uniform grass texture to add detail to the maps plan which is very pixelated.
So I tried a few things and the result that I like the most is in KsPerPixel_Dual Layer, I put my uniform grass texture as the main texture and I add in the two other categories my google maps plan, the rendering and GOOD :
But when I enter the game I have strange things which appear the sun reflects all black on my texture and I have black lines which also follow the texture:
I also have another problem, I don't have grass with grass_fx because of the shader (I think)
Texture uniform :
Maps Texture :