Fuzo
Member
Hello all, could someone please explain me how to do low fuel warning light in interior properly? I managed to find some info but I think I am not doing it correctly. I've made a light mesh, made a clone of it and assigned different materials, set the second material as emmisive according to AC pipeline and set second as fuel indicator in digital_instruments.ini. In game it works quite properly but in Content Manager it is always lit and I think it shouldn't. I was researching fuel warning lights in DRM mod and they don't have any emmisive values on them. Am I missing something or what should be proper procedure? Could someone help me?