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QUESTION Messed up texture in kseditor


Focusing on the highlighted areas only when ever I import to kseditor my road and landscape/grass is always messed up but it looks fine in blender note I used texture painting for the landscape and the only issue I’m having with the road is the both roads use the Same texture but one always looks weird they are both sent to the same values. So my question is when is causing the problem and how to I fix it?


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Ryno917

Member
Is the texture painting just using vertex painting, or are you painting a texture directly?

The meshes must be UV mapped. Remember: Assetto Corsa does not understand Blender's materials. AC has its own graphics engine using its own shaders. The only shader information AC gets from Blender is the material name (and the main texture file name used on it if assigned), and it uses the UVs of the mesh. Absolutely everything else is set in the ACEditor.

For the roads, if they are all using the same material but they look different in the editor, it's probably a UV Mapping issue. It's impossible for us to guide further without more information though. I Can't see the difference in the roads in your images.
 
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