LockeNessMotorsports
Active Member
Hey,
So I've hit another snag I'm determined to get this track done aha but i keep hitting roadblocks part of the learning process i guess
anyway here's a picture of ks nords pit in 3d sim ed 3 and I've also posted a picture of what I have so far, I don't know how to go about modelling the pits should i just drag the edges off the track and do it little by little or should i make a plane and just snap it in in the end.
Looking at the mesh for the ks nords track it has holes in the msh in certain sections within the pit area I would've just modelled it as one big area but it doesn't look right.
Next problem how would i go about accurately unwrapping the lines for the pit etc to get it bang on, starting to get confused now aha with all these texture maps etc Usually to unwrap I select it by polys and and unwrap uvw and go from there but for tiny little areas where lines etc need to go I'm a little confused.
Any help would be appreciated.
My pit area I need to make.
And the nords pit area with white lines mapped accurately etc.
So I've hit another snag I'm determined to get this track done aha but i keep hitting roadblocks part of the learning process i guess
Looking at the mesh for the ks nords track it has holes in the msh in certain sections within the pit area I would've just modelled it as one big area but it doesn't look right.
Next problem how would i go about accurately unwrapping the lines for the pit etc to get it bang on, starting to get confused now aha with all these texture maps etc Usually to unwrap I select it by polys and and unwrap uvw and go from there but for tiny little areas where lines etc need to go I'm a little confused.
Any help would be appreciated.
My pit area I need to make.
And the nords pit area with white lines mapped accurately etc.