GRLap
Member
I have an object that disappears in-game (a roll cage). It's there in the main kn5 in-game, but it disappears in lod_b, lod_c, and lod_d.
The roll cage is visible in ks editor with the correct material and texture assignments in the main kn5 and in all of the LODs.
I checked the mesh names, object names, assigned materials and textures in blender and ks editor: all the same.
I checked the scale (1.0), dimensions and location in blender: all the same.
I opened the lod_b, lod_c, and lod_d with AC Content Manager in the CM Showroom and the roll cage is "there" in car for all the LODs, albeit without a texture, which I think is expected in an lod?
I've had LOD objects disappearing before and it was always a scale issue, but I've checked that.
Out of frustration I saved the offending rollcage from the main KN5 (where it is visible) into a separate FBX, reimported it into the LOD FBXs, resaved LOD KN5s. No change, rollcage disappears in-game in the LODs.
Any ideas out there?
The roll cage is visible in ks editor with the correct material and texture assignments in the main kn5 and in all of the LODs.
I checked the mesh names, object names, assigned materials and textures in blender and ks editor: all the same.
I checked the scale (1.0), dimensions and location in blender: all the same.
I opened the lod_b, lod_c, and lod_d with AC Content Manager in the CM Showroom and the roll cage is "there" in car for all the LODs, albeit without a texture, which I think is expected in an lod?
I've had LOD objects disappearing before and it was always a scale issue, but I've checked that.
Out of frustration I saved the offending rollcage from the main KN5 (where it is visible) into a separate FBX, reimported it into the LOD FBXs, resaved LOD KN5s. No change, rollcage disappears in-game in the LODs.
Any ideas out there?
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