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QUESTION Race track builder and CSP's grass fx

Insec7

New Member
Hi all, sorry if this has been answered before, I've searched the forums but maybe not for correct terms so I wasn't able to get the answer.

I'm trying to use grass fx in a track I built in RTB. Problem I am having is that I assign grass fx to Background material but because RTB uses Background for the entire terrain I'm not sure how I can split the terrain up into several materials so that grass fx is is applied only close to the track.

Does anyone happen to know how this can be achieved? Thanks in advance.
 

Johnr777

Moderator
Hi all, sorry if this has been answered before, I've searched the forums but maybe not for correct terms so I wasn't able to get the answer.

I'm trying to use grass fx in a track I built in RTB. Problem I am having is that I assign grass fx to Background material but because RTB uses Background for the entire terrain I'm not sure how I can split the terrain up into several materials so that grass fx is is applied only close to the track.

Does anyone happen to know how this can be achieved? Thanks in advance.
You can also assign grass_fx to meshes instead of materials, maybe that might work better?

But if performance is your concern, you dont need to worry, grass only spawns up to a certain distance from the camera.
 

Insec7

New Member
You can also assign grass_fx to meshes instead of materials, maybe that might work better?

But if performance is your concern, you dont need to worry, grass only spawns up to a certain distance from the camera.
Cheers! Do you happen to know how I can find out the name of the mesh? Is here an easy way to do it? I've been digging around in kseditor but can't find it.
 
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