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QUESTION Road Mesh Editing

AkinOstrich

New Member
Hey everybody! I am back to working on my Neighborhood track after a little hiatus.

Because I am relatively new to Blender, and unsure of the best practice to join separate meshes into one, I thought I might ask for help. Here is a picture of the problem.

Maybe I should split the one that goes right through the middle?
Any help is appreciated. Thanks!

BTW, there is a grassy area that splits the boulevard, hence why the roads are not touching.
upload_2021-8-9_12-13-21.png
 

fughettaboutit

aka leBluem
Hey everybody! I am back to working on my Neighborhood track after a little hiatus.

Because I am relatively new to Blender, and unsure of the best practice to join separate meshes into one, I thought I might ask for help. Here is a picture of the problem.

Maybe I should split the one that goes right through the middle?
Any help is appreciated. Thanks!

BTW, there is a grassy area that splits the boulevard, hence why the roads are not touching.
View attachment 6827
Meshes should not overlap, it will give ffb on every vertex, cut one part and connect the other to it
 

AkinOstrich

New Member
Thank you! So you mean merge all the roads into one, then edit vertices, correct? It should look somewhat cleaner like this?

upload_2021-8-9_15-10-45.png


Edit: I would have to apply all modifiers to do this, however I'm not sure if everything is how I would like it. Doing some more scene construction before I do this.
 
Last edited:
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