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QUESTION running kseditor as a command-line tool

VladK

New Member
Hello gurus.
I have a workflow question - is it possible to run kseditor as a command-line tool with script to re-export fbx to kn5?
I feel a bit stupid exporting to fbx and then I have to restart kseditor UI (to have a clean scene), import fbx just to click export to kn5, since all my shaders and textures are already saved in persistence. Would be nice to have one scripted button in editor to automate this workflow... #microoptimisation
 
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