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QUESTION The easiest way to put cones in a existing track?

Angel_Luis

New Member
Hi!

I've 3DSMax and Race Track Builder. To be honest, I've the software but I've no idea of how to use it!

I've never made a track, I'll complete today the tutorial "Build your FIRST track", but after that, I would like to make my main request: edit an existing track, and add some cones to it!

So, anyone can help me to do this? I'm horrible in this of modding, and I've expended a lot of hours on it.

Thank you in advance!
 

EKO Sim-Racing

Well-Known Member
Hi there!
First, model a cone and texture map it correctly (unwrap uvw).

somehow, get the track you want to modify into 3ds max. Then place your cone where you want it to be, repeat the steps of copy cloning your cones.

then select your cones and export as 1 fbx file. Open that fbx in kseditor and save as kn5 file. Indicate the kn5 file within your model.ini file as a new instance. Normally should work.

sorry if my explanation is too basic.
 
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