Tino14
Member
Hello, I have a big problem that is driving me crazy.
I take 652 steps forward to go back 652 steps.
I made my mesh without too much trouble I model the map with elements already present which work well, all are correct.
Then when I duplicate a mesh or I don't know too much about it because I do a lot of things at the same time but I have the impression that it's all the meshes disappear kseditor doesn't even see them whereas on blender everything is Good.
The material textures them and everything that goes with them and necessarily functional since I duplicate it from something that works but no, so I find myself doing something for 6 hours to finally arrive and see that half of the textures are no longer there. I have holes everywhere a real building site.
If anyone knows where it can come from, I'm sending below the blender rendering and the rendering I get with Kseditor..
I take 652 steps forward to go back 652 steps.
I made my mesh without too much trouble I model the map with elements already present which work well, all are correct.
Then when I duplicate a mesh or I don't know too much about it because I do a lot of things at the same time but I have the impression that it's all the meshes disappear kseditor doesn't even see them whereas on blender everything is Good.
The material textures them and everything that goes with them and necessarily functional since I duplicate it from something that works but no, so I find myself doing something for 6 hours to finally arrive and see that half of the textures are no longer there. I have holes everywhere a real building site.
If anyone knows where it can come from, I'm sending below the blender rendering and the rendering I get with Kseditor..