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QUESTION Timer for up+downhill?

SKY FLIGHT

New Member
Hi,
It's been a long while since I was here last time. Recently I'm working on a track for an upcoming e-sports event, the track is a mountain pass so an a-b point courses. The event deciding it to have a time attack mode of heading up and coming back down as a complete course.

As my knowledge I don't think Assetto Corsa supports that kind of timer, however I wonder if anyone would know anyway to maybe archive that?

Thanks.
 

Won

New Member
hi!
In the same place were are the start objects, just put the finish objects but face it to the opposite direction.
i guess it should work.
 

fughettaboutit

aka leBluem
i guess you must set finish line a bit "before" the actual start-objects, else it would immidiately
count as finished ;)

some Rally tracks use:
AC_AB_START_L/R
AC_AB_FINISH_L/R

also put this in your "ui_track.json":

"tags": [
"rally"
],
...
"run": "point-to-point"
 
Last edited:

fughettaboutit

aka leBluem
Kunos Drag strip just uses this, seems to count from where you start:
AC_OPEN_FINISH_L/R

so you just place those "behind" your AC_START_0
 
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