GreyDesigns
New Member
Hello guys,
I have just started on my first track for AC and love all the info you guys have on here - so helpful!
I'm really hoping someone can help me or point me in the direction of some tutorials or documentation, mostly I want to know about instancing meshes, setting up lods and culling of assets on tracks, so I can get the most out of the budgets and really push the assets.
I currently have my whole track exporting as a single FBX, But I really want to split that up so that I can have things like tyre walls, buildings, and all the props controlled properly as you move around the track. Ideally instances would be scattered as dummies or something inside of 3dsmax too, as I dont want to do any of the actually object placement in KsEditor if it can be avoided.
Any help would be really appreciated, thanks so much!
I have just started on my first track for AC and love all the info you guys have on here - so helpful!
I'm really hoping someone can help me or point me in the direction of some tutorials or documentation, mostly I want to know about instancing meshes, setting up lods and culling of assets on tracks, so I can get the most out of the budgets and really push the assets.
I currently have my whole track exporting as a single FBX, But I really want to split that up so that I can have things like tyre walls, buildings, and all the props controlled properly as you move around the track. Ideally instances would be scattered as dummies or something inside of 3dsmax too, as I dont want to do any of the actually object placement in KsEditor if it can be avoided.
Any help would be really appreciated, thanks so much!