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Trouble with abrupt angles

Brian_KC

New Member
So a friend and I are creating a track and for whatever reason, when we export it, the track gets very rough...

It's hard to explain but the elevation changes are just abrupt angles rather than hills and slopes... I'm sure we are doing something wrong, but I'm not sure what. When we are in Blender or 3dmax the track is perfectly smooth and all hills, slopes and corners look fine. It even looks fine in the Assetto Corsa SDK, but it drives very badly... anyone have an idea of what we are doing wrong?

Video of track being driven:
 

luchian

Administrator
Staff member
Make sure the mesh has enough resolution. And if you are using smoothing modifiers, make sure they are applied when exporting.
 
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