Menu
HOME
FORUMS
New posts
Search forums
What's new
New posts
New resources
Latest activity
DOWNLOADS
Latest reviews
Search resources
Members
Current visitors
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
New resources
Latest activity
Menu
Log in
Register
Dear visitors,
The email issue has been finally solved.
Thank you for your patience and happy browsing.
Team ACM.
What's new
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Latest activity
What's new
New posts
New resources
Latest activity
Rob Pawn
replied to the thread
KsPerPixelMultiMap ,how textures are made
.
i would suggest that you create one thread for all your questions about your map. better overview. For example "Build your first Track...
Apr 22, 2025
Rob Pawn
replied to the thread
QUESTION
KS EDITOR Import Error
.
it does. i run into this error with fbx size overload around 100 MB, too. And I know that another fbx with 400MB for my Vegetation is...
Apr 22, 2025
Johnr777
replied to the thread
KsPerPixelMultiMap ,how textures are made
.
Doubt its for a car... I think he wants to use that shader on one of his tracks, but who knows. Tomorrow he'll ask how to make a...
Apr 21, 2025
fughettaboutit
replied to the thread
KsPerPixelMultiMap ,how textures are made
.
only the txMap texture: then also you gotta play around w shader settings did you know there is a PhotoShop action helping w...
Apr 21, 2025
fughettaboutit
replied to the thread
KsPerPixelMultiMap ,how textures are made
.
be creative ie for a car-map would select the window parts, paint those white some other parts that are very reflective in bright green...
Apr 21, 2025
quetillo
posted the thread
KsPerPixelMultiMap ,how textures are made
in
General
.
Searching in various forums, in various discords, trying to create textures to make a KsPerPixelMultiMap, I can't find any difference in...
Apr 20, 2025
quetillo
replied to the thread
QUESTION
KS EDITOR Import Error
.
It doesn't depend on the megabytes, but on the vertices. You can have an object that weighs 50MB but has 70,000k vertices and it...
Apr 20, 2025
quetillo
replied to the thread
TUTORIAL
Build your FIRST track - BASIC GUIDE
.
Could you tell me how to make the texture maps?how are you
Apr 20, 2025
quetillo
replied to the thread
TUTORIAL
Build your FIRST track - BASIC GUIDE
.
someone use this [MATERIAL_REPLACEMENT_0] MATERIALS=asphalt NORMAL_MAP=texture/asphalt_n.dds PARALLAX_MAP=texture/asphalt_h.dds...
Apr 18, 2025
quetillo
replied to the thread
TUTORIAL
Build your FIRST track - BASIC GUIDE
.
I have several trees in .bin format, placed in the tree folder. Is there a way to merge them, creating something like compiled_tree...
Apr 18, 2025
Mickstix
replied to the thread
Strange lighting issue.
.
After sleeping on it, turned out to be "CLUSTER_THRESHOLD". 15 was too much.
Apr 18, 2025
Mickstix
posted the thread
Strange lighting issue.
in
Tracks
.
So, Im making a drag strip. There's not much eye candy at Drag Strips, so Im populating the pits area with trailers, haulers, rv's...
Apr 17, 2025
Mickstix
reacted to
Ayeyebraz0v's post
in the thread
W.I.P.
San Bovio Circuit - My very first track
with
Like
.
Ok, I read a lot of useful stuff here on the forum and learned new things. The track changed quite a lot so I think it's time for an...
Apr 15, 2025
The Vampire
reacted to
luchian's post
in the thread
RELEASED-wip
Kyalami 2016
with
Like
.
@Q2: what I did use: - a 2m segment for straight and slightly curved portions - subdivided once or twice, in the turns This is for the...
Apr 14, 2025
Rob Pawn
replied to the thread
TUTORIAL
Build your FIRST track - BASIC GUIDE
.
Are you happy about the result yet? I never tryed this shader before, only tried dual_layer which is very faulty cause of adding a weird...
Apr 13, 2025
What's new
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top