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Dear visitors,
The email issue has been finally solved.
Thank you for your patience and happy browsing.
Team ACM.
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Latest activity
What's new
New posts
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Latest activity
fughettaboutit
reacted to
luchian's post
in the thread
Building a Real Road for Assetto Corsa with Blender’s Geometry Nodes
with
Like
.
May 12, 2025
luchian
reacted to CrypticCranium's resource
CRYPTIC RESHADE
with
Like
.
Cryptic Reshade – Realistic Visual Upgrade for Assetto Corsa Cryptic Reshade is a high-quality preset designed to enhance Assetto Corsa...
May 11, 2025
CrypticCranium
posted the thread
CRYPTIC RESHADE
in
Misc
.
CrypticCranium submitted a new resource: CRYPTIC RESHADE - High-Quality Realistic Reshade Preset Read more about this resource...
May 11, 2025
CrypticCranium
created the resource
CRYPTIC RESHADE
in
AC Misc
.
Cryptic Reshade – Realistic Visual Upgrade for Assetto Corsa Cryptic Reshade is a high-quality preset designed to enhance Assetto Corsa...
May 11, 2025
Rob Pawn
reacted to
luchian's post
in the thread
Building a Real Road for Assetto Corsa with Blender’s Geometry Nodes
with
Like
.
May 11, 2025
quetillo
reacted to
kukrsai's post
in the thread
KsPerPixelMultiMap ,how textures are made
with
Like
.
Yeah, info on making KsPerPixelMultiMap textures is really scarce. You're on the right track with detail maps and alpha channels...
May 11, 2025
K
kukrsai
replied to the thread
AI Cars not starting on Grid
.
Yeah, that usually happens if the AI spline for the track is missing or broken. Try these: Check track folder – make sure there's an...
May 11, 2025
luchian
reacted to
Lipe's post
in the thread
SOLVED
Cannon have 0 cars in Race.ini
with
Like
.
The problem in this case turned out to be the scale at which I was saving the FBX; I hadn't set it to 1.0 due to some oversight. So I...
May 9, 2025
Lipe
replied to the thread
SOLVED
Cannon have 0 cars in Race.ini
.
The problem in this case turned out to be the scale at which I was saving the FBX; I hadn't set it to 1.0 due to some oversight. So I...
May 9, 2025
Johnr777
replied to the thread
SOLVED
Cannon have 0 cars in Race.ini
.
KN5 is only exporting the first FBX and ignoring the second (the one with the spawn points) Like Luchian suggested, each FBX needs its...
May 9, 2025
luchian
replied to the thread
SOLVED
Cannon have 0 cars in Race.ini
.
https://assettocorsamods.net/threads/ac-ran-into-a-critical-error-cannot-have-0-cars-i-race-ini.3022/ 1/ can't have multiple FBX in one...
May 9, 2025
Lipe
posted the thread
SOLVED
Cannon have 0 cars in Race.ini
in
Tracks
.
I hope someone can help me because I'm going crazy. I've tried everything. I created a simple track for a section of road with the basic...
May 9, 2025
luchian
replied to the thread
Building a Real Road for Assetto Corsa with Blender’s Geometry Nodes
.
May 8, 2025
K
kukrsai
replied to the thread
KsPerPixelMultiMap ,how textures are made
.
Yeah, info on making KsPerPixelMultiMap textures is really scarce. You're on the right track with detail maps and alpha channels...
May 8, 2025
breddy
reacted to
luchian's post
in the thread
Building a Real Road for Assetto Corsa with Blender’s Geometry Nodes
with
Love
.
Stumbled upon this video - very interesting approach - and a good showcase of Blender's incredible capabilities. It's not really a...
May 8, 2025
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