lighting.ini
EXPLORATION
In V1 of this track, I adjusted the sun position until I got it into the correct position, arbitrarily fine tuning a number, back and forth, hit and miss. I also know generally where the sun is supposed to set on the track, so of course that helped!
This was before SOL.
Really important to get this right, as the way light is going to interact with the environment is critical to making the track look right. Especially now that we have dynamic time and seasonal positioning of the earth and sun. We want to maximise on that added bit of realism.
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Starting Point:
Check how the track lies in relation to
NORTH.
You can see quickly form Google maps for example, how the track lies on the earth in relation to north.
Note the GPS coordinates top of screen.
I cant tell you how many times I entered these values into this file, swapped them around, removed the negative before the 26degrees etc etc …
I then thought, hold on, surely these values should be set to 0,0 as SOL is dynamically positioning the sun. Its based on an algorithmic position of celestial bodies. That's how Sol works.
When I did that, (0,0) the sun seemed to be around 90degrees off of where I felt it should be.
My track when I checked in Blender was in fact not sitting as per the Google Map, but was in fact 90 degrees rotated.
When I rotated the sun heading 90degrees in the lighting.ini file … everything worked.
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SOL SETTING:
WINTER
July 5, 2019
16:30 pm
Note position of the sun:
To the right side of the car, and moving close to the horizon. Its 16:30 pm
> CORRECT POSITION
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SOL SETTING:
SUMMER
Dec 30, 2019
16:30 pm
Note position of the sun:
Its high above the horizon. Its 16:30 pm
> CORRECT POSITION
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SOL SETTING:
SUMMER
Dec 30, 2019
18:30 pm
Note position of the sun:
Its close to the horizon. Its 18:30 pm
AND its shifted over to the left, compared to the setting position in winter.
> CORRECT POSITION
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Im curious as to whether this system decribed above works on someone else's track, particularly a track in the northern hemisphere. That would prove that what Ive described above would be a correct method.