Hi everyone, I hope someone can help me because after so many attempts I really need help ..
I made the wheels for a mod that I am doing (pneumatic, brake caliper, rim and brake disc), but I have the following problem.
The wheels in any way that the amount is exact in kseditor, exact in CM showroom,
but not in game, where instead they are tiny, in fact if in CMshowroom I tick the box
"Align usin data" the wheels become tiny compared to the bodywork.
to simplify things and make quick tests I made a simple shape with a cube, I created the hierarchy
empty for wheels and susp and I inserted the wheels.
The empty scales are 1.0, oriented as the pipeline document says, and have never been resized before and after.
the wheel meshes were created outside the empty, assigned scale 1.0 and then inserted inside empty. (I also tried without assigning scale 1.0 but nothing anyway).
The bodywork mesh (or cube) has a scale of 1.0.
Unit of measurement in meters, and in fbx export I select "selected objects", the button on the 1.0 scale is activated, "appli scalings ALL LOCAL", -Z Forward, Y Up.
I hope with what described to be able to help in giving me advice, I will put 2 photos of CM showroom.