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QUESTION Skinned / Animated model in a track

CPPMeister

New Member
Hi there,

Is there a way to import FBX that are skinned and play their animation in a track? Like people waving, or birds.
I know about the shader for flags and the AC_POBJECT prefix for physical objects, but that's not what I'm looking for obviously.

So, are keyframed animation or poses supported ?

Thanks you guys for any hints!
 

cercata

Member
Good question ...

RTB has several models (guy with a flag) that have several positions, and it must be posible to animate them !!!
 

luchian

Administrator
Staff member
No, unfortunately AC doesn't support track animations of any kind.
The only thing it has #recently introduced is sort of a random translation movement one would use for a ballon, for example.

Iirc, they used that for the ufo on the Black Cat County ? Not sure.

Sent from my phone using Tapatalk
 

CPPMeister

New Member
The Donington Park track has a flying aircraft, and i believe the clouds also move
You're definitly right! It seems like there's a way to move objects programmatically.
I'm having a look to the files of the track you pointed out, and I've found this in one of the models.ini files:
Code:
[DYNAMIC_OBJECT_0]
PROBABILITY=100
MULT=1,1
FILE=350.kn5
POS_MODE=RANDOM
RND_POS_CENTER=2000,3500,-10000
RND_POS_RANGE=0,0,0
VEL_MODE=RANDOM
RND_VEL_BASE=50,0,240
RND_VEL_RANGE=0,0,0
It might be linked to the moving airplanes... I'll look into the target kn5 file as soon I've the time to do so.
 

LilSKi

Well-Known Member
The plane at Donington is just a 'dynamic object' that flies off into oblivion. It is the same as the blimp on my Riverside. All they can do is go in a straight line. The direction and location can be randomized some but in the end once the session has started they only move a single direction.
 

Johnr777

Moderator
So essentially we could have a bunch of "cloud sprites" moving across the track during a session.
 

r@m

Active Member
Kunos animated track features are non existent, they won't even provide a simple animated image sequence feature, I asked about this years ago and nothing has improved, dynamic object or flag shader and that's it.

In Nordschleife TouristFARTen there's a bunch of .csv files in the data folder with co-ordinates, haven't a clue what they control tho, thought it was a helicopter as they are named heli1, heli2, heli3 etc.
 

LilSKi

Well-Known Member
Kunos animated track features are non existent, they won't even provide a simple animated image sequence feature, I asked about this years ago and nothing has improved, dynamic object or flag shader and that's it.

In Nordschleife TouristFARTen there's a bunch of .csv files in the data folder with co-ordinates, haven't a clue what they control tho, thought it was a helicopter as they are named heli1, heli2, heli3 etc.
They are used for cameras.
 
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