ElectroEsper
New Member
Hi,
been tinkering a bit to plug KERS charge value into an overlay for Formula Lithium related broadcast, however I am facing a wall.
Long story short I use this : self.batteryData = float(ac.getCarState(self.identifier, acsys.CS.KersCharge) * 100). It gives me the data I am looking for, however it doesn't work once in a multiplayer environment, as if the data is not broadcasted over network.
(Picture for visuals)
(Single Player)
(Online)
My question is :
Is there any information available detailing if some data are strictly local or also available over network?
Thanks!
been tinkering a bit to plug KERS charge value into an overlay for Formula Lithium related broadcast, however I am facing a wall.
Long story short I use this : self.batteryData = float(ac.getCarState(self.identifier, acsys.CS.KersCharge) * 100). It gives me the data I am looking for, however it doesn't work once in a multiplayer environment, as if the data is not broadcasted over network.
(Picture for visuals)
(Single Player)

(Online)

My question is :
Is there any information available detailing if some data are strictly local or also available over network?
Thanks!