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SOLVED AC_POBJECTs disappear in game

Massimo

Member
Hello friends
I was adding collision cones into my track, and i noticed that once i started the game they are not visible!
I modeled the cones and their collision mesh, set the parent between them (with the collider named AC_POBJECT_XX as parent), loaded in KsEditor and set the AC_POBJECT mesh as not renderable, but it doesn't works.
I'm doing cones as a separate kn5 to load them in game with models.ini file
Am I doing something wrong?

attached a screen of the model

Thank you guys
 

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Massimo

Member
EDIT: SOLVED

the problem was the scale! I use Blender as 3d software, and I forgot that this type of object must be scaled with a 0.010 value (if you works in meters) before export.

Hope this can be helpful
 

denis370

Active Member
EDIT: SOLVED

the problem was the scale! I use Blender as 3d software, and I forgot that this type of object must be scaled with a 0.010 value (if you works in meters) before export.

Hope this can be helpful

i have the same problem as you but i can't solve .. i have 0.01 scales like all other objects, but i can't see the cone inside the parent named AC_POBJECT.
the AC_POBJECT mesh is not renderable but the cone inside is invisible, I see it in kseditor but not in game
 

denis370

Active Member
I solved...
the name of the cone I had called AC_OBJECT_00 made it invisible and I renamed it OBJECT_00
 

denis370

Active Member
I also ask you this ..
I have a problem with rotating objects, I made some fans inside a tunnel but when the rotation is complete 360 degrees and it has to start again, it slows down, so it is not fluid
 
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