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SOLVED Cannon have 0 cars in Race.ini

Lipe

New Member
I hope someone can help me because I'm going crazy. I've tried everything.
I created a simple track for a section of road with the basic assetto elements (pit, start, etc.), but I always get the same error.

I've checked the folder name and the kn5 file, the .json file, re-created the fbx elements, and I've tried renaming the kn5 on another test track that works correctly, and it still gives me the same error. I don't understand what's going on.

The element is pretty simple; it shouldn't be a mystery.

I've checked the race.ini file with one stage that loads and one that doesn't, and I don't see any differences.
 

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luchian

Administrator
Staff member

1/ can't have multiple FBX in one KN5, better to separate.
2/ Spawn objects too high/too close to the track
3/ Check scale of meshes and spawn objects.
 

Johnr777

Moderator
KN5 is only exporting the first FBX and ignoring the second (the one with the spawn points)

Like Luchian suggested, each FBX needs its own KN5
 

Lipe

New Member
The problem in this case turned out to be the scale at which I was saving the FBX; I hadn't set it to 1.0 due to some oversight. So I think the assetto corsa file was causing this error because it was too small.

But that was probably another added problem, since I solved it by saving everything together in the fbx.

Thanks everyone.
 
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