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SOLVED Does the game just not like triangles?

glurbs

New Member
FF658045-5194-4040-A499-44CEA36EFD23.jpeg
FF658045-5194-4040-A499-44CEA36EFD23.jpeg
I filled some faces and some triangular holes in the grass appears in kseditor and the game. The holes in the back I fixed with face orientation but there are still missing faces that are triangles. How to fix? :)
 

onearmedkiwi

New Member
So make the squares that look like triangles into triangles?
Yes. The triangles didn't show up in blender so I had to find the right face to triangulate (as I had a few I just selected a decent range of faces to triangulate) and that fixed it for me. Just do a save of your project before trying.
 

glurbs

New Member
Yes. The triangles didn't show up in blender so I had to find the right face to triangulate (as I had a few I just selected a decent range of faces to triangulate) and that fixed it for me. Just do a save of your project before trying.
I don’t know why but it works. Thank you :)
 

Rob Pawn

Active Member
check face orientation!

Screenshot 2024-08-01 105449.png


blue is what you need...

# Apply rotation and scale.
# blender is a bit buggy - sometimes it shows different face orientation after reload the project.
 

NeoSimDriver

New Member
It seems more to me UV Maps, when you make modifications on the terrain you need to unwrap the UV's of those faces again...
 
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