All of themLooking fantastic!
Of all the early GT tracks I think Tokyo Route 246 deserves some big love next. The version for AC isn't good at all.
haha! i was going here to say the same thing! but, they changed the track shape! i think for this reason they didnt release Trial Mountain and Deep Forest for GTsport, i think they was making these new versions for GT7.And then, the first video of GT7 is right on trial mountain...
yes, its a 1road because it needs to be a road... omg please dont say to me i have to eliminate these bridges "roads"...Is the bridge mesh named 1ROAD. or anything that is specified in surface.ini?
If yes, then i would change it to something else, so AC engine does not think it should create a collision between this mesh and other objects.
Arggg... It was to be an easter egg.. f...k, i have to think another way to sort this. Thx mate.I just did a test and yes, if there is any surface above AC_START, PIT then the car will be placed on the top one.
I do not remember any drivable bridges in Trial Mountain![]()
Seriously??? In fact, i did the ai line before i tested more cars than mine, so... Maybe you can be my hope ( for other hand, i think its "crossing of valid surfaces" problem. But there is always a little space for hope hahaha )make ai line without the bridge![]()