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ISSUE HELP!!! "mirror texture render" ERROR loading my new mod

GASCORE99

New Member
I´ve finally finished some of my coolest racing car models and when trying to launch it on CM i get the following error:


AC\caravatar.cpp (2188): CarAvatar::setVisible
AC\mirrortexturerenderer.cpp (115): MirrorTextureRenderer::render
AC\sim.cpp (2558): Sim::renderScene
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (126): Game::eek:nIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup

This got me really frustrated, I haven´t seen any information related to this specific error, I had modeled a few models before this one and i had some issues but nothing that I couldn´t solve but this got me hammered since days now... PLEASE HEEEEEELP!!! :(:(:(
 

sasuta

New Member
I'm having the same issue.

I'm quite new to this. I have successfully changed wheels a few times, but when I change the wheels on this Calibra, the game crashes and shows a message saying
(Error might have something to do with:
AC\caravatar.cpp (2188): CarAvatar::setVisible
AC\mirrortexturerenderer.cpp (115): MirrorTextureRenderer::render
AC\sim.cpp (2558): Sim::renderScene
AC\game.cpp (126): Game::eek:nIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
00007FFC8D4A257D (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFC8EB4AA48 (ntdll): (filename not available): RtlUserThreadStart)
Can you tell me what I am doing wrong? Also, before the game crashes, it says that the previous wheels of the car are missing.
Could you please download from the link below, check the situation, and get back to me? I would really appreciate it.

https://drive.google.com/file/d/11vXpe1vpYd1eJcJXpqoK-OViFd-NQp_z/view?usp=drive_link
 

fughettaboutit

aka leBluem
you must use "mirror.dds"
not black.dds for the mirror texture
page 38 in pipeline:
assettocorsa\sdk\dev\car_pipeline_2.0rev\AC_Pipeline_PUB_Rev2.0.pdf
 

sasuta

New Member
But it's also in the original file as black.dds. Even though I renamed black.dds to mirror.dds as you suggested, the result is still the same, the game crashes on startup.
 
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