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SOLVED How do I package stFlow into an AC track release?

MGMetroDave

Active Member
Hi again all, hopefully a quick question this time.

I'm a big fan of the new possibilities opened up by Stereo's excellent stFlow shader.

I'm hoping to release a track mod shortly that uses stFlow. However I'm not sure how to package it with my track in order to make sure it works when a user installs my track, without having to go through an installation of stFlow? Again, I've looked around the net and couldn't find the answer. Hopefully someone can help.

As a side note, I just tried 'uninstalling' stFlow from within Content Manager, just to see what the track would look like without stFlow, and everything still seems to work perfectly. Have I missed something or not disabled it properly? I seem to remember reading somewhere (edit: here: https://revolutionsimracing.com/threads/mods.1655/page-10#post-48662 ) that CSP now has a fallback for stFlow in case it's missing. Can anyone shed any more light on this?

Many thanks in advance!

Dave
 

Gunnar333

Well-Known Member
As a side note, I just tried 'uninstalling' stFlow from within Content Manager, just to see what the track would look like without stFlow, and everything still seems to work perfectly. Have I missed something or not disabled it properly? I seem to remember reading somewhere (edit: here: https://revolutionsimracing.com/threads/mods.1655/page-10#post-48662 ) that CSP now has a fallback for stFlow in case it's missing. Can anyone shed any more light on this?
Sorry, don't know for the above but look at my Norisring track:
https://www.racedepartment.com/downloads/norisring-2009.27646/
here I included all the necessary stFlow files.

Also Stereo said that he has no plans for any future/updated versions of his shader, so there's not much chance of version conflicts.
 

MGMetroDave

Active Member
Ah! Thanks @Gunnar333 . I'll do that. I already looked to see what you'd done in Goodwood Hillclimb but saw you'd not included it in the package. I couldn't think which other tracks included it. I'll take a look.

Many thanks for your quick replies (and of course for your excellent mod tracks that we all enjoy!)
 

MGMetroDave

Active Member
Sorry, Gunnar333, just realised you DID included it with the updated v1.0 versionof Goodwood Hillclimb. My apoligies!
 
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