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QUESTION how to create reverb

jonimik494

New Member
Hi

I tried to follow tutorials, I create an object "OBJ464" next to a bridge
but i don't get reverb sound !


Code:
[REVERB_0]
ENABLED=1
NODE=OBJ464
MINDISTANCE=175
MAXDISTANCE=225
PRESET=CUSTOM
DECAY_TIME=2750
EARLY_DELAY=50
LATE_DELAY=250
HF_REFERENCE=4500
HF_DECAY_RATIO=75
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=250
LOW_SHELF_GAIN=0
HIGH_CUT=4000
EARLY_LATE_MIX=80
WET_LEVEL=-16
thanks for your helps
 

jonimik494

New Member
thanks, but it doesn't work

my object is OBJ464

Code:
[REVERB_0]
ENABLED=1
NODE=AC_AUDIO_OBJ464
MINDISTANCE=175
MAXDISTANCE=225
PRESET=CUSTOM
DECAY_TIME=2750
EARLY_DELAY=50
LATE_DELAY=250
HF_REFERENCE=4500
HF_DECAY_RATIO=75
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=250
LOW_SHELF_GAIN=0
HIGH_CUT=4000
EARLY_LATE_MIX=80
WET_LEVEL=-16
 

fughettaboutit

aka leBluem
try something simple first, maybe your dummies are scaled (apply scaling) or in the wrong position or pivot is in wrong position

Code:
[REVERB_0]
ENABLED=1
NODE=AC_AUDIO_OBJ464
MINDISTANCE=25
MAXDISTANCE=250
PRESET=ARENA
available presets keywords:
Off CarpettedHallway
Generic Hallway
Paddedcell StoneCorridor
Room Alley
Bathroom Forest
LivingRoom City
StoneRoom Mountains
Auditorium Quarry
ConcertHall Plain
Cave ParkingLot
Arena SewerPipe
Hangar UnderWater
 

jonimik494

New Member
Hello

thank you very much for your help, but i can't. I tried on a string object, but it doesn't work too. I understood correctly and renamed the object and I took your simplified code, it does not work.
Is this the dummy problem ? it's weird, i tried on classic objects, it won't work.

Can you tell me how you can do it on CSP just in case ? Thank you so much anyway
 

fughettaboutit

aka leBluem
CSP sound stuff are specific sounds pulled from a bank file, i guess you dont have that...

Maybe try it on a pit node with:

NODE = AC_PIT_0

If this does not work idk what else...

To be sure, the file is:
content\tracks\your_track\data\audio_sources.ini
 

Rob Pawn

Active Member
@fughettaboutit i wonder where u got the presets from :D

and i still miss a explanation of all the values. especially min - max distance ?!?!?

Correct me if iam wrong, but i always have to restart the game and drive to the position to test around with distance and all values to figure out whats goin on... (without restart it will not load the changes)

BTW - these days we can call it "AC_REVERB_"

if i have for min and max distance different values - is it kinda random then?
what does DECAY_TIME, EARLY_DELAY, LATE_DELAY do?
whats early_late_mix?
 
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