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I need help, I can't solve it

fughettaboutit

aka leBluem
Welcome to the world of AC shadows. :nerd:
People were so desperate that there are mods and options to disable shadows completely in game.

There is a trick with CustomShadersPatch to have better shadows and better shadow-edges on meeting meshes, put this in "ext_config.ini":
Code:
[SHADER_REPLACEMENT_...]
;;; yes you can use ? as wildcard
MATERIALS = your_materials, another_mat?ial  
DOUBLE_FACE_SHADOW_BIASED = 1
 

quetillo

Member
Welcome to the world of AC shadows. :nerd:
People were so desperate that there are mods and options to disable shadows completely in game.

There is a trick with CustomShadersPatch to have better shadows and better shadow-edges on meeting meshes, put this in "ext_config.ini":
Code:
[SHADER_REPLACEMENT_...]
;;; yes you can use ? as wildcard
MATERIALS = your_materials, another_mat?ial
DOUBLE_FACE_SHADOW_BIASED = 1
Thanks for the information, I was trying several things in kseditor and there is a ks that removes that, but the configuration is better for sure
but this disables the shadow completely? or only fixes the bug, the shadow I mean the one projected on the ground, thanks
 

quetillo

Member
I have tried and it really works quite well, although it does not completely remove the fault at all. There is still some pixelation,but help is appreciated
 
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