Hi all,
Hope this is the right place to post for help, please let me know if it isnt.
I'm working on creating a version of a track that has cones placed around it for a FSAE Student racing team so the drivers can practice on the competition track ahead of race weekends. The way FSAE works is by placing numerous cones around longer tracks to give them more turns and reduce the average speed to a safer number. If there is a collision with any cones on the competition day there is a penalty applied, I was wondering if there is anyway to replicate this in Assetto Corsa? - prefererably without changing too much, a simple invalidated lap time would work.
Thanks for any help!!
Hope this is the right place to post for help, please let me know if it isnt.
I'm working on creating a version of a track that has cones placed around it for a FSAE Student racing team so the drivers can practice on the competition track ahead of race weekends. The way FSAE works is by placing numerous cones around longer tracks to give them more turns and reduce the average speed to a safer number. If there is a collision with any cones on the competition day there is a penalty applied, I was wondering if there is anyway to replicate this in Assetto Corsa? - prefererably without changing too much, a simple invalidated lap time would work.
Thanks for any help!!