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QUESTION Issue updating pits/start positions

sebbbl

New Member
Hello,

I modified my track by moving pits position. At the beginning, there was only 1 slot. Thenn I added slots and moved them to another location, but when I launch the track on Assetto, it won't load the new slots position and keep placing my car (and oppents' ones) at the initial position, all the cars are at the same place and it's a big mess...

In KSeditor, slots positions are ok. Maybe I missed something ?

Thanks for your help.
 

Attachments

fughettaboutit

aka leBluem
the Pivot (also called origin) of the cubes must be at center of them, in Blender:
upload_2022-1-24_14-41-0.png

in 3dSimEd:
upload_2022-1-24_14-52-4.png

in 3dSMax:
 
Last edited:
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