Hi, I've been trying out car modding, but ksEditor crashes every time I try to import my FBX file exported from 3dsMax. The error it gives is "ERROR, OBJECT: CAR_BODY HAS NO MATERIAL ATTACHED". I thought that the materials were supposed to be assigned in ksEditor..
I've also tried importing other things to troubleshoot:
-Cube exported from 3DSmax: Same error
-Cube exported from blender: no errors
-Car model exported from blender: Same error, but instead applied to one of my dummies
I have no idea what to do at this point.
I've also tried importing other things to troubleshoot:
-Cube exported from 3DSmax: Same error
-Cube exported from blender: no errors
-Car model exported from blender: Same error, but instead applied to one of my dummies
I have no idea what to do at this point.