HarryTx65
New Member
Hi there
I'm trying to animate the gear lever dust cover of a car but just can't get it to work in Assetto Corsa.
It works fine in 3DS Max but as soon as I assign ksSkinnedMesh in ksEditor the dust cover is rendered at a wrong position.
I'm totally stuck there looks like I'm doing something wrong but could not figure out what so far. I read the pipeline document quite carefully but I still don't see how to do that.
In 3Ds Max:
no skinned mesh assigned:
skinnedMesh assigned
I wonder if somebody worked with skinned mesh and maybe could point out what I'm doing wrong. I guess it'll be something rather basic.
I would appreciate any hint since I'm really stuck here.
Cheers
Harry
I'm trying to animate the gear lever dust cover of a car but just can't get it to work in Assetto Corsa.
It works fine in 3DS Max but as soon as I assign ksSkinnedMesh in ksEditor the dust cover is rendered at a wrong position.
I'm totally stuck there looks like I'm doing something wrong but could not figure out what so far. I read the pipeline document quite carefully but I still don't see how to do that.
In 3Ds Max:
no skinned mesh assigned:
skinnedMesh assigned
I wonder if somebody worked with skinned mesh and maybe could point out what I'm doing wrong. I guess it'll be something rather basic.
I would appreciate any hint since I'm really stuck here.
Cheers
Harry
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