Tino14
Member
hello I have been using Blender 3.2 for a few days to create a map on assetto corsa. I noticed a small problem that I can't solve I'm French and it's very complicated to find videos or even on the forum someone who explains how it works. I have white lines on blender which are really perfect I would like to keep them because I made a large part of my map and it would be annoying to start all over again. The lines on blender look really good, but once you export them to Kseditor the lines become very badly textured which doesn't look like the line I have on blender at all. I have two photos, one of the equipment I use on the lines and the rendering on blender and the other of the rendering given to me by kseditor. if someone could help me it would be great because it's really the only problem I have at the moment and it annoys me a lot and blocks me from moving forward
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