Klio
Member
Hello community! I finished my card but this one is very greedy, I did all the possible optimizations after finishing the project.
I have a 60 of material and the textures and mesh are brought together.
I've heard of LOD working so that you have a non-detailed mesh far away and a detailed mesh up close.
My question is how to do a LOD.
And also a second question for the meshes I can't understand the Poly system I put the poly display on blender but when I put my 60k poly examples on blender I export it to ks and it tells me that I have 120k poly I don't understand torp.
I have a 60 of material and the textures and mesh are brought together.
I've heard of LOD working so that you have a non-detailed mesh far away and a detailed mesh up close.
My question is how to do a LOD.
And also a second question for the meshes I can't understand the Poly system I put the poly display on blender but when I put my 60k poly examples on blender I export it to ks and it tells me that I have 120k poly I don't understand torp.