Hi all,
I'm facing a big issue, I've made my own 3D model, but, everything is fine until I open it in KSEditor.
Materials don't stay when I leave KSeditor or reload my 3D model ( because I can see issues I couldn't see when rendering it with Vray directly in 3dsmax, I sometime have to go back on 3Dsmax to edit the model ).
I save the "persistence" file when I've done texturing my car in KSeditor, everything is fine, I can see the car in Assetto corsa and everything works, but when I re-import my fbx file, it only loads a very few amount of material.
All the bitmap used are in the texture folder.
I really need some help because this is making me crazy, I've already spent way too much time at trying to understnd what is happening but I don't get it.
I'll appreciate your help guys.
I'm facing a big issue, I've made my own 3D model, but, everything is fine until I open it in KSEditor.
Materials don't stay when I leave KSeditor or reload my 3D model ( because I can see issues I couldn't see when rendering it with Vray directly in 3dsmax, I sometime have to go back on 3Dsmax to edit the model ).
I save the "persistence" file when I've done texturing my car in KSeditor, everything is fine, I can see the car in Assetto corsa and everything works, but when I re-import my fbx file, it only loads a very few amount of material.
All the bitmap used are in the texture folder.
I really need some help because this is making me crazy, I've already spent way too much time at trying to understnd what is happening but I don't get it.
I'll appreciate your help guys.