DutchDevil79
New Member
Wow, looks awesome. Can't wait to tr it out on the just released Feldberring!
I played around a little with the tacho and STEP=0.0398 seems to get it pretty accurate, enough to use the yellow and red stripes properly.Thanks, those are some good points. For the showroom, it is probably because of the "ground" object which I chose not to be renderable, it was helpful in editor. CM showroom works a bit differently, so it tricked me a bit.
Don't know about the tachometer limiter very well, I also haven't spent very much effort to make it completely precise, there just are yellow and red stripes painted on the face. I don't know how much damage it should be able to take, but Uhlenhaut said that after a while crankshaft would begin to crack, and it was possible to tell from engine sound getting smoother. They used to race for something like four hours with them in each GP, so I suppose it shouldn't be very severe, although drivers could have been told to be gentle. But they should have been to save the tires in the first place, after 4-5 laps of Nordschleife it will become almost undrivable, and will loose ton of pace, unless driven with lighter foot.
I totally forgot about collider, I should have tried racing an AI... mod is not very well tested yet overall, my main concern was to get the handling as authentic as we can.
Your aero seems reasonably good, looking at that study I'd say it should have about 10% more drag.@garyjpaterson
Thats pretty cool study, I don't have time to really look well into it (nor knowledge probably), but thanks for it, epic stuff, crazy to see that Type C had some sort of attmpt to gain some downforce. I don't know what lengths Aphidgod went for W125. I think there are great chances that he saw that, however I haven't really paid any attention to aero, I don't really know whats up with it. I mainly worked with tires, tire temps lut, tire wear lut, fuel consumption, engine damage and few other little bits... all the rest is done by Jason, we hadn't much conversation about W125 lately.
Type C would surely be an exciting car, afaik it was more difficult to drive than W125.
Yeah, I didn't want to jump in and poo poo that study but by the authors own admission the resolution of the mesh was very low. when I was last working in an aero role in 2012 we were running models with upwards of 130 million cells, 10 times the study here (I'm sure things have moved on). In general I've found CFD drag is more reliable than lift. The shape of most cars have a smaller frontal area than plan area. small errors in calculated pressure give greater force errors on the large plan area than the front and rear face.Your aero seems reasonably good, looking at that study I'd say it should have about 10% more drag.
Im pretty busy at the moment but I have a folder of the aero data ready for the Type C in case I ever make it, would love to, such a great iconic car.
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Quick update on that aero data - Just done some quick testing with some basic Auto Union Type C data, I'm pretty sure the data cannot be correct, at least not in absolute values (actual behaviour/characteristics are probably more trustworthy, such as balance and changes with AoA/yaw etc). With the quoted drag figure and the claimed 520bhp, its simply too draggy to be accurate (speed is far too low).
So yeah, I wouldn't rush to make your aero match that study. I'm keeping the same behaviour, so what it does in yaw and pitch etc but just scaling it to ensure its as fast as it should be.
I hear quite a lot that CFD overestimates forces, so this is probably very much the case.
what track is this?Just accidently uploaded this image, I thought I should accidently put it in here
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