Hi Guys,
I am very new to 3d modelling, I normally stick to just driving and not building!
I am playing around with a converted track which from Rfactor2 with permission from the "owner".
I have managed to get the game into 3dsimed and the AC SDK editor.
What is the minimum amount of recognised objects required?!
-I have changed the textures all to PNG,
-changed the object names of the 1road, 2grass "road and grass" (I have not set any walls or kerbs)
-I have named some objects near the pits and start l ine AC_start_0 and AC_pit_0
Am i still missing some large concepts or am I on the right track!
But when testing the game crashes.
I am not trying to make it perfect from the start, Just some motivation to see it work before I start trying to reinvent the wheel!
Any info would be great
Thanks
Dan
I am very new to 3d modelling, I normally stick to just driving and not building!
I am playing around with a converted track which from Rfactor2 with permission from the "owner".
I have managed to get the game into 3dsimed and the AC SDK editor.
What is the minimum amount of recognised objects required?!
-I have changed the textures all to PNG,
-changed the object names of the 1road, 2grass "road and grass" (I have not set any walls or kerbs)
-I have named some objects near the pits and start l ine AC_start_0 and AC_pit_0
Am i still missing some large concepts or am I on the right track!
But when testing the game crashes.
I am not trying to make it perfect from the start, Just some motivation to see it work before I start trying to reinvent the wheel!
Any info would be great
Thanks
Dan